1-month Reflection Post
Hi friends!
Before I get started, I'd just like to celebrate the fact we've reached over 3,000 downloads! As a little treat, please enjoy the attached Dave thirst trap ๐๐.
So, I wanted to make a little post discussing some of the stuff that I learned along the way for making and publishing ChoPro's demo. This is a bit of a "diary entry", if you will. Just posting this here for my benefit, but also could help some aspiring developers too!
Teamwork makes the dream work:
- I seriously have no idea where I'd be without my fabulous team. They keep me motivated plus they do a great job with getting their tasks completed.
- To any solo developer out there, I would highly recommend outsourcing something for your VN. Whether it's art, music, BG's, writing, programming, ANYTHING to reduce the burden. I promise, it's worth it.
Criticism will happen. And it's okay to be frustrated by it:
- For me, this is a bit of an ongoing struggle. It's a struggle to know what criticism to apply and what to ignore. Especially since I've been receiving mixed reviews.
- A little bit of background on me as a person. I'm an engineer, by trade. I've learned to receive criticism really well when it comes to professional projects. Critique in my field is integral to ensuring people are kept safe and proper procedure is taken to manifest the best outcomes. I take criticism in stride for these kinds of projects.
- Getting critique on a creative project is entirely different. I'm not joking when I say I've devoted nearly all my free time into this project for the past 9 months. I'm pouring my heart and soul (and lots of $$$) into this. Each character, setting, and story has bits and pieces of me integrated into the fabric of my writing. Taking feedback on it is really challenging, because it's difficult to untangle my identity to this story. So when the story gets critiqued, I feels like I'm getting critiqued as a person.
- I fully understand this is not a rational way to process criticism. But that's okay. As a human being, I'm under no obligation to be 100% rational 100% of the time. That's not how our brains work. It's important (and necessary) to process information logically and emotionally.
- I'm getting better with it, but it's still challenging. I had to learn to take breaks from the project. It was such a major focus of my life for so long that I neglected self-care, which only compounded the issue.
- Also to anyone who says I'm being too sensitive... why don't you come back when you have 3K downloads and a handful of people tear apart your life's work. Then tell me how you feel ๐
- One of the more frustrating things about critique is negativity cognitive bias.
- What I mean by this, is that often times, as humans, we tend to focus way more on the negative aspects of a piece of media than the positive.
- Often times, negative reviews will be more detailed and thorough, while positive reviews will be vague.
- For example, if someone were to say "I disliked this character, and here's why..." I'll often get a detailed account about the disliked character and their undesirable qualities. However, from the same critiquer, I won't see praise for characters who were liked, and their respective desired qualities.
- I find critique like this to be unbalanced (and in some cases, unfair). It's just as important to address positive attributes of a piece of media than to address only the negative attributes.
- I have received a handful of good and balanced critiques, which I appreciate IMMENSELY.
- All of this brings me to my next point...
Take pride in the things you didn't get criticized on:
- Due to the aforementioned negativity bias, things that don't receive criticism (good or bad) are often acceptable.
- There were a lot of things I was worried about getting critiqued on, and so far I haven't seen any feedback regarding it. Some examples:
- I was worried people were going to find Chronicle's business model unbelievable or contrived. I'm glad I convinced you all that the business model of a cafe/venue/music store works!
- I was worried folks were going to not enjoy the character designs (visually or literally). I haven't gotten any bad feedback about character design aside from the MC's horniness.
- Sound design is apparently acceptable. I haven't received a lot of feedback regarding this particular topic, but that's a good sign! Soundscapes usually fade into the background and aren't a focus of the players' attention. When it's good, it blends right in and goes unnoticed.
- Everything from a programming standpoint is functional! I've had very little bug reports (outside of RenPy's occasional hiccups).
- I was never expecting anyone to say this, but nobody has ever called my work lazy or uninspired. I'll take that in stride ๐.
First release will be far from the best, and that's a GOOD thing:
- I'm happy that I accomplished something as grand as writing the first chapter of a visual and publishing it. I certainly did my best, but that doesn't mean this is the best I'll ever do.
- I've already seen my writing improve tremendously over the past 9 months. I'm really excited to see how much more I'll improve once things really start to take off!
Itch marketing is more important than Twitter marketing:
- One thing I'm extremely grateful for is the detailed project analytics Itch provides. This has given me tremendous insight into who's looking at the novel and from where.
- This lovely Google Doc from Minoh has some really great marketing advice!
- I won't stop growing the ChoPro brand on Twitter, but I can't solely focus on it.
- Total side note, a little bit of marketing on FurAffinity wasn't a complete waste of time either.
And there you have it! All my silly thoughts haphazardly organized into bullet points :3. I may make another post like this after the release of Build 1 to put down some more of my thoughts.
That's all I have for now, take care y'all ๐
Get Chord Progressions
Chord Progressions
Gay slice-of-life furry VN
Status | In development |
Author | Bowser Puma |
Genre | Visual Novel |
Tags | Adult, Bara, Boys' Love, Furry, Gay, LGBT, NSFW, Queer, Romance, Yaoi |
Languages | English |
Accessibility | Subtitles |
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- Episode 6 Progress & More Updates!66 days ago
- Content Creation Edition & 5.4 Patch Update!78 days ago
- Episode 5: FAFO, Free to Download!86 days ago
- Merch Drop 5!86 days ago
- Now on Patreon, Episode 5: FAFO97 days ago
Comments
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Congrats on the launch and all of the work you've done so far!
And major props for working through the critique issue. I was a professional musician right out of college and I was never able to separate the art from the artist and negative critiques/lost auditions really ate at me. The fact that you've recognized and identified the issue and seem to know how to handle it for yourself is huge. A mentor I had in college used to say, "You and your art are strawberry ice cream. You could be the best strawberry ice cream on earth, but when you audition, some people on the other side of the table just like chocolate ice cream. Keep being strawberry ice cream." That is obviously easier said than done. But keep being strawberry ice cream, Bowser. <3
I like the intro to the MC, get a GOOD look at him from the start, very important to me! (Not that it has to be THAT good, but yay! XD)
There are some references to things I do and don't like, but it is to be expected.
Not accustomed tot he friend situation, but its not a bad thing, and that they get along still IS a good thing. I have had way to many personal experiences with people like that and they all were nothing but angry, not a single nice one yet..., makes me feel skeptical. April doesn't help much either..., but given the circumstances her behavior is within normal/justified. New things take time to get used to, and with time and understanding builds acceptance and reduces awkwardness feelings.
Horny horny Fox X//3
I love Hugs! I Love Canines! Don't really like other being too straight forwards though ^^;, and more horny and much woof! @..@ , Felines are fine too!
I didn't know he even had a chain! (XD ^^:)
Not keen on piercings, especially if not on the ears and if not small earrings but his is just my more conservative side feelings, and again something not used to. While discomforting for me, it is their choice, and I must deal with it! :3
General idea is that your VN here is pushing my boundaries, but by gentle nudges. Better to feel a little discomfort than to feel alienation! The MC seems to think similarly to new situations like I would!
"Fatties Chickens" ... heh! X3
WOAH! Was not expecting that endnote..., but even amidst darkness, the light shall always shine.
It all was beautiful! Felt he connections with things I am and am not familiar with!
If anything I am criticizing myself for biases I may have, as to inform you and acknowledge I may be being a bit unfair. This stands to help myself and you/team to process how I am perceiving things and what faults or flaws there may be in my logic, as well as how it may shift over time. I try to be open minded and try to balance conservative and liberal views, too much of either is where issues may arise from. I look to it a, if its not hurting anyone/anything, and those who are involved are in agreement, there is no reason to make a big fuss over it. Those who are overly judgmental will make an issue out the smallest things. Something I wish more would realize, as too much negativity helps none.
This is a very good way to see things for sure. I'll admit, I've sometimes weighted the negatives over the positive every now and then, but it is always nice to also mention some of the good along with the bad. As long as it is justified and understanding of course. Can't be too unreasonable with some critiques, right?
But you have the right of it. We're only human. And it's easier to see the negatives than the good things for sure. Hell, I know I've got a few frustrating memories of critiques myself when someone criticized a character I was making. It's a part of it sometimes. What matters is what we do after said critique. Just like when a mistake happens. What matter is to not dwell over the mistake, and focus on what to do after.
I can't wait to see this project move on smoothly. I've only just started it recently and I'm loving the idea so far. Good luck on developing this VN!
When are going to introduce the rest of the dateable cast?
When Build 1 releases this fall, all the romancable characters will be introduced ๐ธ
Congratulations! I found the game to be fantastic and a great start to a future VN to follow and support! That skunk dad alone is motivation to get up in the morning! Delightful music, characters, and a lot of room for them to grow which is something nice to see in any story, as well as to learn more about them all. <3 I will forever be chasing that skunk though~ thanks!!